Hidden inside reprogram sit programer and reprogram, nine-letter plays tied at the top of this rack with 14 points in Scrabble apiece. In all, 166 valid words come out of this rack, grouped by length below and checked for Words With Friends as well as Scrabble.
programer and reprogram tie for the highest Scrabble score from reprogram at 14 points. The top 10 of 166 words are shown here, with the full list organized by length below.
There are 2 nine-letter words hiding in reprogram: one comes from rearranging its letters, and reprogram itself is already a playable word with no unscrambling required. No common everyday answer stands out among these nine-letter results, so let the score decide: the highest-scoring words are programer and reprogram, each worth 14 points in Scrabble.
The words below are listed alphabetically. Scores count playable tiles only and leave out premium-square bonuses.
Rearranging the letters in reprogram produces 2 valid seven-letter words. Here the everyday answer and the top-scoring play are one and the same: program, worth 12 points in Scrabble.
Below, the list runs in alphabetical order, with each score based on the playable tile set — premium squares not included.
Unscrambling reprogram turns up 7 six-letter words. No common everyday answer stands out among these six-letter results, so let the score decide: the highest-scoring words are prearm and romper, each worth 10 points in Scrabble.
The words below are listed alphabetically. Scores count playable tiles only and leave out premium-square bonuses.
There are 31 five-letter words that can be made by unscrambling the letters in reprogram. If a familiar word is all you need, start with error, grape, opera, and rarer. For points, the strongest play is gramp — worth 10 points in Scrabble.
The full list follows, sorted A to Z; every score reflects tile constraints and skips board bonuses.
Rearranging the letters in reprogram produces 53 valid four-letter words. If a familiar word is all you need, start with game, germ, more, page, poem, prom, and rage. For points, the strongest play is gamp — worth 9 points in Scrabble.
Below, the list runs in alphabetical order, with each score based on the playable tile set — premium squares not included.
Unscrambling reprogram turns up 53 three-letter words. If a familiar word is all you need, start with age, ago, ape, are, arm, ear, and ego. For points, the strongest plays are amp, map, mop, pam, and pom — each worth 7 points in Scrabble.
The words below are listed alphabetically. Scores count playable tiles only and leave out premium-square bonuses.
There are 18 two-letter words that can be made by unscrambling the letters in reprogram. If a familiar word is all you need, start with am, go, me, and or. For points, the strongest plays are am, em, ma, me, mo, om, op, pa, pe, and po — each worth 4 points in Scrabble.
The full list follows, sorted A to Z; every score reflects tile constraints and skips board bonuses.
4 ten-letter words can be made using all the letters in reprogram plus one additional letter.
Swap a single tile in reprogram and you get a different nine-letter rack with its own word list. None of these appear in the results above — they share 8 of the 9 letters, not all of them.
reprogram is in the NWL, the official Scrabble word list for North America, and in the Words With Friends dictionary, so it's playable exactly as it stands and needs no unscrambling.
The 3-point gap between the two totals comes from the tile values themselves: Scrabble and Words With Friends price the same letters differently.
reprogram is one of two nine-letter words the same letters produce. No arrangement of the same tiles scores higher in Scrabble, so playing reprogram unchanged also takes the maximum points these letters offer.
The highest-scoring plays from these letters are programer and reprogram, worth 14 points in Scrabble, and nothing else built from reprogram earns more points in Scrabble. Words With Friends prices the same letters differently, so the top of the list changes on a Words With Friends board. Both scores count tile values only and exclude premium squares.
The letters in reprogram produce 166 valid words in the Scrabble and Words With Friends dictionaries. The word count by length is: 2 nine-letter words, 2 seven-letter words, 7 six-letter words, 31 five-letter words, 53 four-letter words, 53 three-letter words and 18 two-letter words.