sleight needs no unscrambling at all — the seven-letter word is already the strongest play its own letters allow, banking 11 points in Scrabble as it stands. In all, 115 valid words come out of this rack, grouped by length below and checked for Words With Friends as well as Scrabble.
sleight is the highest-scoring word from sleight, worth 11 points in Scrabble. The top 10 of 115 words are shown here, with the full list organized by length below.
Only one seven-letter word uses the letters in sleight — and it is sleight itself. No unscrambling is needed: the word is already playable as written, worth 11 points in Scrabble.
Unscrambling sleight turns up 6 six-letter words. If a familiar word is all you need, start with lights, sleigh, and slight. For points, the strongest plays are eights, lights, sleigh, and slight — each worth 10 points in Scrabble.
The words below are listed alphabetically. Scores count playable tiles only and leave out premium-square bonuses.
There are 18 five-letter words that can be made by unscrambling the letters in sleight. Here the everyday answers and the top-scoring plays are one and the same: eight, light, and sight, worth 9 points apiece in Scrabble.
The full list follows, sorted A to Z; every score reflects tile constraints and skips board bonuses.
Rearranging the letters in sleight produces 41 valid four-letter words. If a familiar word is all you need, start with gets, hits, legs, lets, lies, list, and site. For points, the strongest plays are ghis and sigh — each worth 8 points in Scrabble.
Below, the list runs in alphabetical order, with each score based on the playable tile set — premium squares not included.
Unscrambling sleight turns up 35 three-letter words. If a familiar word is all you need, start with get, his, hit, its, leg, let, and lie. For points, the strongest play is ghi — worth 7 points in Scrabble.
The words below are listed alphabetically. Scores count playable tiles only and leave out premium-square bonuses.
There are 14 two-letter words that can be made by unscrambling the letters in sleight. If a familiar word is all you need, start with eh, he, hi, is, it, and sh. For points, the strongest plays are eh, he, hi, and sh — each worth 5 points in Scrabble.
The full list follows, sorted A to Z; every score reflects tile constraints and skips board bonuses.
Swap a single tile in sleight and you get a different seven-letter rack with its own word list. None of these appear in the results above — they share 6 of the 7 letters, not all of them.
sleight is in the NWL, the official Scrabble word list for North America, and in the Words With Friends dictionary, so it's playable exactly as it stands and needs no unscrambling.
The 1-point gap between the two totals comes from the tile values themselves: Scrabble and Words With Friends price the same letters differently.
Dictionaries record one sense for sleight. Scrabble and Words With Friends score tiles and not meanings, so every sense below is worth the same 11 points on a Scrabble board:
sleight is the only seven-letter word the same letters produce. No arrangement of the same tiles scores higher in Scrabble, so playing sleight unchanged also takes the maximum points these letters offer.
The highest-scoring play from these letters is sleight, worth 11 points in Scrabble, and no other word from sleight earns more points in Scrabble. Words With Friends prices the same letters differently, so the top of the list changes on a Words With Friends board. Both scores count tile values only and exclude premium squares.
The letters in sleight produce 115 valid words in the Scrabble and Words With Friends dictionaries. The word count by length is: 1 seven-letter word, 6 six-letter words, 18 five-letter words, 41 four-letter words, 35 three-letter words and 14 two-letter words.